In Poker Dice, the aim is to build the best possible poker hand, where straights and flushes don't count. The first person to roll has up to three throws of the dice and after each throw can put aside any dice they wish to use for their hand; also, they can stop after the first of second roll if they wish. After the first person establishes a number of rolls, each successive player may only throw the dice at most that many times. The player with the highest ranking hand after everyone has had a turn wins the game. Is there any way to gain an edge?
Here is a list of poker dice hand rankings and their probability of occurring with $N$ dice:
Here is a list of poker dice hand rankings and their probability of occurring with $N$ dice:
Hand 5Die 4Die 3Die 2Die
5 of a kind 6 - - -
4 of a kind 150 6 - -
full house 300 - - -
3 of a kind 1200 120 6 -
2 pair 1800 90 - -
1 pair 3600 720 90 6
Nothing 720 360 120 30
Total 7776 1296 216 36
Since the first player has a strategic decision to make on whether to keep his hand or continue rolling, we can analyze the game on each turn. For example, with what hands should the first player stop on the first roll?
Let's say we go first and roll a pair of 5s on the first roll with $N$ players. According to the above chart, the probability of another player rolling a worse hand on their first throw is 3120/7776 so $p=P(win\ or\ draw\ with\ 5s\ |\ N)=(\frac{3120}{7776})^{N-1}$. If $p$ is greater than 1/$N$, we should keep the hand.
Following this logic, we can see what hands (or better) we should stick with on the first roll given the total number of players:
Following this logic, we can see what hands (or better) we should stick with on the first roll given the total number of players:
2 3 4 5
2211X 3322X 4433X 5533X
2211X 3322X 4433X 5533X
Continuing on we see that we should not stick with the pair's and some two-pair combinations on the first roll given a certain amount of players. Considering we should roll again, the following table show us the updated percentage of making a certain hand when choosing keeping the sub-par hand from the first roll (hand\first roll):
Nothing 1pair 2pair
5 of a kind 6 1 -
4 of a kind 150 15 -
5 of a kind 6 1 -
4 of a kind 150 15 -
full house 300 5 2
3 of a kind 1200 60 -
2 pair 1800 75 4
1 pair 3600 60 -
Nothing 720 - -
Total 7776 216 6
In each case, players should keep the best hand from the first roll -- increasing their chances of a better hand and eliminating the possibility of not making anything.
Now we have a rule set for the second roll: keep the first roll as indicated by the prior chart; otherwise, keep the best hand from the first roll and re-roll the remaining dice. Using this strategy favorably tweaks the ways certain hands can be made:
Hand Ways
5 of a kind 209
4 of a kind 3725
full house 3700
3 of a kind 20800
2 pair 28950
1 pair 12000
Nothing 600
Total 69984
Using a similar analysis as above, we we can see what hands (or better) we should stick with on the second roll given the total number of players:
2 3 4 5
6633X 111XX 222XX 333XX
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